PM3.6 - Donkey Kong - Common Subroutine 0xb9f4

  1. CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc3d))) }
  2. PreviousInterruptAddRequirement(ButtonHeld value(2))
  3. PreviousInterruptAddRequirement(InAir)
  4. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
  5. PreviousInterruptAddRequirement(InAir)